Anime Dreams
¿Quieres reaccionar a este mensaje? Regístrate en el foro con unos pocos clics o inicia sesión para continuar.

[MegaScript] Ganar EXP al asesinar

Ir abajo

[MegaScript] Ganar EXP al asesinar Empty [MegaScript] Ganar EXP al asesinar

Mensaje por oty5198 Sáb Dic 12, 2009 6:48 pm

Este script hace que si asesinas a un personaje, ganes EXP. Tu nivel tiene que ser menor que el delcontrincante.
En la segunda opción, es muuuucho más larga, y no está testeada, y depende del nivel gana una cosa o otra, y no hay condiciónde nivel. Dudo del else, no le he usado nunca.

Funcionalidad: No comprobada
Dificultad: Baja
Instrucciones: Coloca el siguiente script en Sub OnPVPDeath.

Código:

exp_obj = GetPlayerExp(GetPlayerTarget(Index))
nv_jug = GetPlayerLevel(Index)
nv_obj = GetPlayerLevel(GetPlayerTarget(Index))
If GetPlayerLevel(Index) > nv_obj Then
Call SetPlayerExp(GetPlayerTarget(Index),exp_obj+500)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 500 de EXP",0,0)

else

Call BattleMsg(GetPlayerTarget(Index),"Tu nivel es mayor que el del contrincante, no ganas EXP",0,0)

End If


Pueden editar los mensajes y los números.

Segunda opción:

Hasta el nivel 40 va de 5 en 5, después del 40 de 10 en 10, y a partir del 60 de 50 en 50. Son 100 niveles.
Podéis editar el (Index,exp_obj+10) por el número que sea, para indicar la EXP que se gana en cada nivel (If GetPlayerLevel = X Then)

Código:

exp_obj = GetPlayerExp(GetPlayerTarget(Index))
nv_jug = GetPlayerLevel(Index)
nv_obj = GetPlayerLevel(GetPlayerTarget(Index))
If GetPlayerLevel(Index) = 1 Then
Call SetPlayerExp(GetPlayerTarget(Index),exp_obj+5)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 5 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 2 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+10)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 10 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 3 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+15)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 15 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 4 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+20)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 20 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 5 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+25)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 25 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 6 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+30)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 30 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 7 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+35)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 35 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 8 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+40)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 40 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 9 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+45)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 45 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 10 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+50)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 50 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 11 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+55)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 55 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 12 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+60)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 60 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 13 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+65)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 65 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 14 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+70)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 70 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 15 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+75)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 75 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 16 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+80)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 80 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 17 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+85)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 85 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 18 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+90)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 90 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 19 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+95)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 95 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 20 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+100)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 100 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 21 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+105)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 105 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 22 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+110)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 110 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 23 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+115)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 115 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 24 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+120)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 120 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 25 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+125)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 125 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 26 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+130)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 130 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 27 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+135)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 135 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 28 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+140)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 140 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 29 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+145)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 145 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 30 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+150)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 150 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 31 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+155)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 155 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 32 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+160)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 160 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 33 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+165)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 165 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 34 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+170)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 170 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 35 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+175)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 175 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 36 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+180)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 180 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 37 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+185)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 185 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 38 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+190)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 190 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 39 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+195)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 195 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 40 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+200)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 200 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 41 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+210)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 210 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 42 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+220)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 220 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 43 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+230)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 230 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 44 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+240)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 240 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 45 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+250)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 250 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 46 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+260)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 260 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 47 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+270)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 270 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 48 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+280)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 280 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 49 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+290)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 290 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 50 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+300)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 300 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 51 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+310)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 310 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 52 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+320)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 320 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 53 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+330)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 330 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 54 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+340)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 340 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 55 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+350)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 350 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 56 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+360)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 360 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 57 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+370)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 370 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 58 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+380)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 380 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 59 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+390)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 390 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 60 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+400)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 400 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 61 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+450)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 450 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 62 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+500)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 500 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 63 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+550)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 550 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 64 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+600)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 600 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 65 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+650)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 650 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 66 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+700)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 700 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 67 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+750)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 750 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 68 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+800)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 800 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 69 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+850)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 850 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 70 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+900)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 900 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 71 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+950)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 950 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 72 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1000)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1000 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 73 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1050)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1050 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 74 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1100)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1100 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 75 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1150)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1150 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 76 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1200)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1200 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 77 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1250)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1250 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 78 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1300)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1300 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 79 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1350)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1350 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 80 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1400)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1400 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 81 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1450)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1450 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 82 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1500)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1500 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 83 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1550)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1550 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 84 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1600)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1600 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 85 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1650)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1650 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 86 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1700)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1700 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 87 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1750)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1750 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 88 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1800)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1800 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 89 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1850)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1850 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 90 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1900)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 1900 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 91 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1950)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 10 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 92 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+1950)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 10 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 93 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2000)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2000 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 94 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2050)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2050 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 95 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2100)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2100 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 96 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2150)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2150 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 97 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2200)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2200 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 98 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2250)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2250 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 99 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2300)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2300 de EXP",0,0)

End If

If GetPlayerLevel(Index) = 100 Then
Call SetPlayerEXP(GetPlayerTarget(Index),exp_obj+2350)
Call SendPlayerData(Index)
Call SendStats(Index)
Call BattleMsg(GetPlayerTarget(Index),"Has ganado 2350 de EXP",0,0)

End If

Cuando tenga tiempo pongo los elses en la segunda opción.
oty5198
oty5198
Administrador
Administrador

Mensajes : 117
Puntos : 441
Reputación : 38
Fecha de inscripción : 29/03/2009
Advertencia :
[MegaScript] Ganar EXP al asesinar Left_bar_bleue0 / 1000 / 100[MegaScript] Ganar EXP al asesinar Right_bar_bleue



Volver arriba Ir abajo

Volver arriba


 
Permisos de este foro:
No puedes responder a temas en este foro.